O,D & Special Teams Objectives That Promote the Team Concept



Many of us list objectives for each of our units and review those with the team following the game.  At BW we do it a little differently.  Our head coach John Snell realized in his time as an assistant that the pride that each unit took in accomplishing their objectives many times turned into finger pointing.  If it wasn’t explicit, it seemed to at least be an implicit understanding that, “We did our job, but you didn’t do yours.”  This kind of attitude causes tension within the team and staff and ultimately fractures the team concept.

To remedy this, a team objectives system was put into place, and each unit evaluates what we refer to as “efficiencies”  on their own.  The chart above shows each one of the team goals, and the performance of offense, defense and special teams is factored into each one.

The first one is Win.  This is easily evaluated, and is the most important objective.

Next is Takeaways/Turnovers.  We factor in not only fumbles and interceptions, but also three-and-outs.  Four three-and-outs count as a give away for our offense or a takeaway our defense. Special teams turnovers factor in as well.  When we total up our takeaways vs. the opponent’s takeaways, we want to come out on top.

Fewer penalties is pretty self explanatory.  We want less total penalty yards than the opponent.

Field Position Battle involves calculating the average starting field position for both ourselves and the opponent.  We want to have a better starting field position than our opponent.

Big Plays encompasses many different things that can happen on offense, defense and special teams.  They include a gain of pass of 20+ yards, special teams TD, 2-pt play, blocked kick, tackle for loss or sack, TD, game winner, punt inside the 10, onside kick recovery, INT, fumble recovery, stopped fake kicks, execute a fake kick, punt over 50 yards, 40 yard field goal, 20+ yard return, 10+ yard run, kick off downed inside 20.  Any one of these counts for both us and our opponent.  When we calculate big plays of each team, we need to have more in order to accomplish this objective.

Scoring Zone Efficiency.  We want our Red Zone (20 and in) scoring efficiency to be better.  We calculate this by number of drives inside the red zone that scored divided by total number of drives into the red zone.

Outgain Opponent.  We calculate total net yards which includes rushing, passing , and returns for each team.

Compete for Four Quarters is the only subjective category we have.  As a staff we evaluate whether we felt our team competed for the entire game.  This includes any opportunity that the second team may have had.  What we are guarding against that is regardless of score we never see our team ease up.

These have been great tools for us to evaluate how we are doing as a team.  We always take the opportunity to grade individuals and units, but those don’t get presented in the framework of reaching an objective.  Again, the team concept is very important to us, and we always want to shoulder responsibility for the win or the loss together.

Hopefully this idea sparks some thought on how you can continue to build a tight knit team.  Good luck!


Pick up a great resource and reference for the 2013 season. 101 Pro Style Pistol Offense Plays for the iPad is loaded with video, diagrams, and ideas that are useful in any offense.  Get it here:  https://itunes.apple.com/us/book/101+-pro-style-pistol-offense/id611588645?mt=11




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