Inside Zone and Outside Zone Technique

Another good one from Coach Mountjoy.

NOTE: O-LINE SPLITS = 18” (CONSISTENT):

INSIDE ZONE TECHNIQUE (DRIVE BLOCK TECHNIQUES):

. COVERED: Take a 6” lead step aiming eyes at playside number. Second step to crotch (do not crossover). Hands at base of shoulder pads.

2. If DLM stretches with you – stay on block and uncovered teammate works up on LBer.

3. If DLM anchors on you – double team with uncovered teammate. Stay on block until wiped off & then work upfield aiming eyes to playside number of LBer.

4. If DLM slants inside – force him to flatten his slant and double team with uncovered teammate. Stay on block until wiped off & then work upfield aiming eyes to playside number of LBer.

. UNCOVERED: Take a 6” lead step aiming eyes at helmet of DLM. Do not cross over on second step.

1. If helmet goes out on your 1st step – 2nd step upfield aiming eyes to playside number of LBer.

2. If helmet stays put – double team (hip to hip) with covered teammate & wipe him off on Lber.

3. If helmet slants inside – get eyes to his playside number. Double team with covered teammate & wipe him off on LBer.

OUTSIDE ZONE TECHNIQUE (REACH BLOCK TECHNIQUES):

. COVERED: Take a 6” lead step aiming eyes at playside arm pit. Second step slightly outside crotch (do not crossover). Inside hand on midline & outside hand under armpit.

2. If DLM stretches with you – stay on block and uncovered teammate works up on LBer.

3. If DLM anchors on you – stay on block with eyes on playside arm pit.

4. If DLM slants inside – force him to flatten his slant by stiff arming him inside. Stay on block until you feel uncovered teammate & then come off aiming eyes to playside number of LBer.

. UNCOVERED: Take a 6” lead step aiming eyes at helmet of DLM. You may crossover on second step.

1. If helmet goes out & you haven’t contacted DLM by 3rd. step – work upfield aiming eyes to playside armpit of LBer.

2. If helmet stays put – shove him over to covered teammate and work upfield aiming eyes to playside armpit of LBer.

3. If helmet slants inside – aim eyes to his playside armpit. Take him over & wipe covered teammate off to LBer.

ZONE RULES:

TEACH “COVERED/UNCOVERED” (TO DETERMINES WHO ZONE BLOCKS
AND WHO MAN BLOCKS).

. IF YOU ARE UNCOVERED (BY A DLM) – ZONE WITH YOUR PLAYSIDE TEAMMATE.

. IF YOU ARE COVERED (BY A DLM) – ZONE WITH YOUR BACKSIDE TEAMMATE (UNLESS HE IS COVERED THEN YOU MUST MAN BLOCK).

NOTE: IF YOUR MAN IS STACKED IN A “TANDEM” – ZONE WITH TEAMMATE WHOSE MAN IS ALSO STACKED.

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DRILLING ZONE BLOCKING:

1. INDIVIDUAL: (bags OR live) “1 vs. 1”

A) INSIDE ZONE

—-1. Drive Block DLM

—-2. Drive Block LBer

B) OUTSIDE ZONE

—-1. Reach Block DLM

—-2. Reach Block LBer

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2. SMAll GROUP: (INSIDE & OUTSIDE ZONE TECHNIQUES – vs. bags OR live)

A) “2 vs. 2” (uncovered man & covered man work vs. a ILer & DLM).

—–1. DLM widens & LBer steps inside of DLM

—–2. DML pinches inside & LBer scrapes outside

—–3. DLM anchors on covered man & LBer moves behind DLM (reading the RB)

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3. LARGE GROUP: (LIVE)

A) “5 ON 5” (Live – NO bags)

————M
—–E–T—–T–E
—–O-O-C-O-O
———–Q

———–R

4-3 = Gives the Center a chance to zone with Guards (on zone TO callside)

———-B—–B
——E—–N—–E
——O-O-C-O-O
————Q

————R

3-4 Gives the Guards a chance to zone with Tackles (on zone TO callside) or Center (on zone AWAY callside)

B) “7 on 7” (Live – no bags)

———–W—-M—–S
——–E—–T—–T—–E
——–O-O-O-C-O-O-O
—————–Q

—————–R

4-3 = Gives the Tackles a chance to zone with the TE’s (on zone TO callside), or the Guards (on zone AWAY callside)

NOTE: The “5 on 5” & “7 on 7” should be your best (“O”) vs. best (“D”). Full speed with no tackling the RB. Benefits of these:

1. COMPETITIVE DRILLS VS. DEFENSE;
2. BLOCKING TECHNIQUES VS. BLOCK REACTIONS;
3. TEACHES TOUGHNESS!!!!!

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4. TEAM (11 vs. 11)

Thanks again to Coach Mountjoy for providing this info. The zone running game is a big part of our offense. Learn mor about it in my iBook, 101+ Pro Style Pistol Offense Plays. Get it for you iPad here.

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On American Football Monthly: Pulling Linemen

I would like to thank our offensive line coach Tony Neymeiyer for his assistance with this article.
Most offenses use schemes that require a lineman to pull and block a defender on the first level or second level. I’ve heard arguments from time to time about which technique is best for a pulling lineman – a “square” pull or an “skip” pull. The fact of the matter is that each serves a different purpose and has its uses within certain schemes.
The same pull style cannot be used for every play because each play requires the pulling lineman to do different things. It’s equivalent to having to not ask a lineman to utilize the same footwork on inside zone as he would on outside zone – both plays are distinctly different from each other even though they have similarities. For the same reason, pulls must be executed based on what you want the puller to accomplish in his block.
Before we get into the specifics of each technique, let’s define each type and give examples of the schemes that use each type…more here

Learn more about the plays and schemes in which these techniques are used in my iBook for the iPad 101+ Pro Style Pistol Offense Plays. Get it here.

When it shows up on film: OL combo block

I wrote on this topic in detail in a clinic article on AFM titled “Distort and Displace with Double Teams.”

We are able to be efficient in teaching our combo because the block applies to both our zone and power schemes.

Here are clips of two different phases of our combo drill. In the first we are really emphasizing staying on the block and getting vertical displacement.

In the second clip we are working the combo vertically and then coming off to the linebacker.

Obviously, with the time we spend on this technique we want to see it show up on film. Here it is in game video on our power play. The left guard and left tackle take the defensive tackle vertically before the guard comes off to the linebacker who has played over the top.

Learn more about our power play and other components of our offense in 101+ Pro Style Pistol Offense Plays which you can get on your iPad from the iBookstore:

https://itunes.apple.com/us/book/101+-pro-style-pistol-offense/id611588645?mt=11

Distort and Displace with Double Teams

On American Football Monthly: The bedrock principle of our running game is to attack with a downhill running game that focuses on level 1 movement and displacement. Fundamental to that is the combination block. A good combination block essentially guarantees a positive yardage play that will keep the offense on schedule. Staying on schedule is critical to moving the chains toward the end zone on a way to a score.
We are always looking for efficiencies in our teaching and coaching. When we can work a drill that has multiple applications in our offense across different concepts, we are maximizing our practice time. We rely on both gap schemes and zone schemes to run the ball effectively. The way we teach the combination block is the same for both of these schemes. When we work a drill for the “B-block” in the zone scheme, we are also getting work for the “Deuce Block” in our gap scheme.
The principle that makes the combination the same in both run concepts is in each the offensive line is going in one direction. On zone plays everyone is responsible for their playside gap. In the gap scheme plays everyone is responsible for their backside gap with two people kicking out. Gap responsibility is the overriding rule for both of these schemes…more here